Friday, 19 December 2014

Critical Perspectives 4: 16/10/14

Some Thoughts on Theory-Practice Relationships in Animation Studies by Paul Ward


More pragmatic than last week's text: “What is animation?”
Very wordy - appeals to industry veterans (elitism?) → Happens everywhere
Large words are shortcuts – might take two paragraphs to explain [with smaller words]
Wasn't written for first year students (haven't acquired the language)
Not un-understandable – just not for you; exposure makes it easier
Don't be put off – engage with it; what you put in is what you get out

Find something problematic in terms of understanding
Legitimate peripheral participation” ??? - I know the definitions of the words but can't piece them together
I shall suggest how people working in animation might be located on this continuum” - Ward mentions what “continuum” this is, but does not define it clearly enough
I think this is to do with the way animation is often subsumed (?) within other theoretical or disciplinary structures” - what other structures?
Animation as a practice is often placed in a problematic relationship with those technologies” - maybe I'm just not reading clearly enough, but what problematic relationships?

Theoretical* paradigms** → Takes 3 elephants to look up
*Educated guess; not actual doing; not based in practice
**Two – as in paradox
Structure?
An example, pattern or model!

Model of a theory (example)
“The world used to be flat” - the best THEORY they had (paradigms =/= facts)


There is a paradigm that animators are technicians – this text argues against that (a specific paradigm for animation)
Paradigm = understanding of what something is

Context: a urinal becoming art by being placed in a gallery
For animation, it's a preconception of being “artistic” - is computer animation still animation? → Depends on the individual
What can animation be?


Pedagogy (ped-a-GOJ-y) = theory of teaching and learning

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