Friday, 19 December 2014

Critical Perspectives 4: 16/10/14

Some Thoughts on Theory-Practice Relationships in Animation Studies by Paul Ward


More pragmatic than last week's text: “What is animation?”
Very wordy - appeals to industry veterans (elitism?) → Happens everywhere
Large words are shortcuts – might take two paragraphs to explain [with smaller words]
Wasn't written for first year students (haven't acquired the language)
Not un-understandable – just not for you; exposure makes it easier
Don't be put off – engage with it; what you put in is what you get out

Find something problematic in terms of understanding
“Legitimate peripheral participation” ??? - I know the definitions of the words but can't piece them together
“I shall suggest how people working in animation might be located on this continuum” - Ward mentions what “continuum” this is, but does not define it clearly enough
“I think this is to do with the way animation is often subsumed (?) within other theoretical or disciplinary structures” - what other structures?
“Animation as a practice is often placed in a problematic relationship with those technologies” - maybe I'm just not reading clearly enough, but what problematic relationships?

Theoretical* paradigms** → Takes 3 elephants to look up
*Educated guess; not actual doing; not based in practice
**Two – as in paradox
Structure?
An example, pattern or model!

Model of a theory (example)
“The world used to be flat” - the best THEORY they had (paradigms =/= facts)


There is a paradigm that animators are technicians – this text argues against that (a specific paradigm for animation)
Paradigm = understanding of what something is

Context: a urinal becoming art by being placed in a gallery
For animation, it's a preconception of being “artistic” - is computer animation still animation? → Depends on the individual
What can animation be?


Pedagogy (ped-a-GOJ-y) = theory of teaching and learning

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